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Coding games in Python / Carol Vorderman MBE, Craig Steele, Dr. Claire Quigley, Daniel McCafferty, Dr. Martin Goodfellow.

Vorderman, Carol, (author.). Steele, Craig, (author.). Quigley, Claire, (author.). McCafferty, Daniel, (author.). Goodfellow, Martin, (author.).

Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.

Record details

  • ISBN: 9781465473615
  • ISBN: 1465473610
  • ISBN: 9781549049620
  • ISBN: 1549049623
  • Physical Description: 224 pages : color illustrations ; 24 cm
  • Edition: First American edition.
  • Publisher: New York, New York : DK Publishing, 2018.

Content descriptions

General Note:
"A step-by-step visualguide to creating your own Python games"--Cover.
Includes index.
Subject: Python (Computer program language) > Juvenile literature.
Scripting languages (Computer science) > Juvenile literature.
Python (Computer program language)
Scripting languages (Computer science)
Python (Computer program language.)
Scripting languages (Computer science.)
Computer games > Programming.

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