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Coding games in Python / Carol Vorderman MBE, Craig Steele, Dr. Claire Quigley, Daniel McCafferty, Dr. Martin Goodfellow.

Vorderman, Carol, (author.). Steele, Craig, (author.). Quigley, Claire, (author.). McCafferty, Daniel, (author.). Goodfellow, Martin, (author.).

Summary:
Presents an introduction to the Python programming language with illustrated steps for creating games, including puzzles, quizzes, and strategy games.

Record details

  • ISBN: 9781465473615
  • ISBN: 1465473610
  • ISBN: 9781549049620
  • ISBN: 1549049623
  • Physical Description: 224 pages : color illustrations ; 24 cm
  • Edition: First American edition.
  • Publisher: New York, New York : DK Publishing, 2018.

Content descriptions

General Note:
"A step-by-step visualguide to creating your own Python games"--Cover.
Includes index.
Subject: Python (Computer program language) > Juvenile literature.
Scripting languages (Computer science) > Juvenile literature.
Python (Computer program language)
Scripting languages (Computer science)
Python (Computer program language.)
Scripting languages (Computer science.)
Computer games > Programming.

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  • 0 of 0 copies available at Ashland Public Library.

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